Play-testing (physically and with actual people this time!)...

So this week, we have been working on the physical aspects of the project. We had finally finished the box! Just minor improvements would be needed for the upcoming critical feedback session/presentation this week.

After finishing making Gumball we decided it would be an appropriate time to start getting some play-testing done while we could (few days prior to the presentation...) so we got some friends to come in and try to use our project. Patrick and Elil explained the concept to them, while I worked on coupon designs and they began testing the area. It is apparent that they seemed intrigued by the artefact after disposing of one of their cans, they immediately wanted to find other things to recycle from around the classroom. The encouragement displayed in this play-test was a reminder that our project can deemed as fun, hence the gamification factor. Overall, it seemed to be successfully done as of now.

Presentation slides for the critic session with the other group: docs.google.com/presentation/d/1v3Nn5jCAsFi..